AI Insights · Timothy · October 2025
High Fantasy Games Performance in Middle East, Q3 2025
Explore the Q3 2025 performance of top high fantasy games in the Middle East, with insights from Sensor Tower on downloads, revenue, and active users.
In the third quarter of 2025, the Middle East saw notable performance trends among the top high fantasy games on a unified platform, as reported by Sensor Tower.
Clash Royale from Supercell demonstrated a consistent increase in weekly revenue, peaking at approximately $395K in early September. Downloads steadily grew, reaching around 44K by the end of September, while weekly active users rose from 591K to over 914K.
Coin Master by Moon Active experienced a gradual decline in downloads, settling at nearly 3.9K by the end of the quarter. Despite this, weekly revenue remained stable, hovering around $268K at the end of September, with active users increasing from 49.5K to 65.5K.
Clash of Clans, another title from Supercell, saw fluctuations in revenue, concluding the quarter with about $289K. Downloads decreased slightly, ending at 18.5K, while active users remained around 655K.
Mobile Legends: Bang Bang from MOONTON showed an increase in revenue, reaching $205K at the start of September before settling at $181K. Downloads peaked mid-quarter at 33.6K, with active users decreasing from 316K to 238K.
Evony by TOP GAMES INC. experienced a revenue peak at $178K in late August, with downloads peaking at 27.5K in early August. Active users increased from 32.9K to 37.3K over the quarter.
These insights, sourced from Sensor Tower, provide a glimpse into the dynamic landscape of high fantasy games in the Middle East during Q3 2025. For more detailed analysis and data, visit Sensor Tower’s platform.